Three plans for the City of Melbourne

Today was our last day in Guildford Lane. With the project complete it is time to move on. The guild sign of the winning guild remains at our old headquarters as a legacy to the last five months we have spent making urban codes in Melbourne. Other, more transient, traces remain – the Master Codemakers’s plan has been posted in Flanigan Lane to encourage public involvement.

In fact with the City of Melbourne on side with the Master Codemaker’s plan to reclaim the city we will stay on within your city in some shape or form…

For your information, all three proposals to rezone the city through play are linked below.

Discovering Melbourne’s Origins Through Play is an urban reclamation project. The MasterCodemaker is mindful that it may not necessarily conform to the terms of the current Planning Process being administered by the City of Melbourne. However it is argued here that Melbourne has had sufficient planning and is need of renewal. This renewal is central to the future polity of the city. It is consistent with the recent activities of the CodeMaker guild and has the imprimatur of the MasterCodemaker himself.

The Locative Urbanist Guild is committed to better understanding of city development through the use of technology, metrics, and encouraging inhabitant’s behaviours through careful consideration of behaviour, play like mechanics, and improved understanding of their own movements and activities.

Game Designer Katie Salen is just one of the many theorists whose has argued of for the possibility of gameplay informing urban design. She argues “Games on one side, and interactive and mutable architecture on the other, share methodology share techniques, share possibilities to orient the practice of architecture toward understanding and shaping building as contexts for user interaction or “sandboxes” which create contexts for user creativity.” The Crossmedia Ecologist supports the idea of urban design informed by play of the possibility of “dynamically authored spaces borne from the collaboration between architects and users”.

Posted on February 18, 2011 by urban codemakers ::: Leave a Comment »

Codemakers win // Urbanists crack the code

Game complete. City rezoned.

A win for the Codemakers with 251 IDEOTAGs claimed.

However, it was the Urbanists who cracked the Codemakers code. Early this week two players began decoding the third language of the Master Codemaker…

It seems the Ecologists were right all along. There are no teams, no rules, no control – the city does what the city wants. Perhaps both the Codemakers and the Urbanists city planning proposals will be presented to the City of Melbourne and we can let them decide – discuss!

In the meantime, thanks to everyone for playing!

Posted on February 11, 2011 by urban codemakers ::: Leave a Comment »

IDEOTAG amnesty

During the last week our system was overloaded causing a glitch limiting tag claims. Some players still have unclaimed IDEOTAGs – essential in making the game and related data collection complete. For a limited time on Friday 11th February the tag claim page will be active to tally any outstanding IDEOTAGs so that the final score may be determined.

Posted on February 10, 2011 by urban codemakers ::: Leave a Comment »

Last IDEOTAGs hit the streets

The last IDEOTAGs hit the streets this morning. There are 12 hours remaining to find and claim them before the winning guild is announced and their strategy to rezone the city through play will be presented to the City of Melbourne.

Actually, it’s hectic here as the finishing touches three urban planning proposals. We have seen a preview of the Master Codemaker’s concept with some players cracking its code. With the Urbanists leading, their guild master now has faith in the agency of autonomous systems. However, the Crossmedia Ecologist still remains to be seen…

Posted on February 9, 2011 by urban codemakers ::: Leave a Comment »

Melbourne floods extend end of game

Storms and flooding delayed deployment of 48 final IDEOTAGs. Any tags deployed last week are now likely far from their home. Eight IDEOTAGs were placed yesterday with more to come tomorrow and early Wednesday… these will mark out the final sites surveyed by the Urban Codemakers.

The end of game has been extended until midnight this Wednesday 9th February 2010. All IDEOTAGs must be claimed at that time to be counted towards the final score.

At this time the proposals currently being finalised by the guild masters will be posted online for your feedback. In the meantime ‘Jampd’ and ‘chicken’ are already cracking the Master Codemaker’s code…

Watch this space…

Posted on February 7, 2011 by urban codemakers ::: Leave a Comment »